I recently helped Aurélie to update her website (well, not being a designer, I mainly reconnected a responsive html5 template with a simple backoffice to let her edit her own content).
Anyway, the new website is online now, and doesn’t look too bad. If you’ve never been to southwest of France, this place is really great for family vacations.
A very short post to share this first draft of a simple .net library to handle graphs. It allows to add nodes, pins, connections, and events on the graph. Some properties and events are directly accessible through the properties/events pane in visual studio.
It’s probably missing a lot in terms of functionnalities, however the below features are already there:
Nodes, Pins and Connections manipulation (Add, modify, remove)
Selected state, selectors (click, rectangle…)
Events (click, double click, picking on the connections)
So far, the nodes are only boxes, and only contains a main and sub titles. However, there might be other shapes later, with a way to customize the nodes content.
I’m using this component in a scripting tool I’m planning to add to the GameTools release.
If you find this component handy, or if you have feedbacks about it, don’t hesitate to let me know.