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GameTools 1.0 released!
After weeks of tuning, the final release of gametools 1.0 is now available. The biggest difference with the release candidate is the addition of a UI layout editor. I’d like to thank particularly Michael Deforge for his work (icons, design). More info about the projects, and download links on this page
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Gametools suite
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Aerial Heroes follow up
Things are going a bit slower on the project, but I’m glad to say the dev didn’t stop. On the contrary, I could work on the side editors, and really improved the heightmap editor. Now, aside from the common features (such as raise/lower, add noise/smooth), the editor can compile your map directly into an XNA…
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Heightmap editor
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Aerial Heroes: skyboxes